Hiya.

I’m Ivy (she/her), a UX designer based in Melbourne, focused on creating human-centred digital experiences across platforms, products, and services, with a background in motion and storytelling that brings a balance of structured thinking and visual craft to my work.

"Outside of design, you’ll find me playing tennis, watching a good whodunit, or fishing when the weather plays along."

My connection with design started early, shaped by growing up around my dad’s artwork and years spent drawing, painting, and exploring how shapes, colours, and composition create harmony.

I first studied landscape architecture at RMIT, where I learned to think about how people move through and experience spaces. Later, my Master’s in Multimedia Design at Monash shifted that thinking into the digital world, exploring how experiences can guide and communicate through a screen.

After a few years working in multimedia design, I found myself drawn to the thinking behind the visuals: how systems connect, why interactions happen in a certain order, and whether a design is truly solving the right problem. That curiosity led me to UX, where I now combine creative craft with problem-solving to design experiences that work for people.

Skills

UX/UI Design
User Research
Wireframing
Design System
HTML & CSS
Prototyping
Information Architecture
Usability Testing
Accessibility
Cross- functional Collaboration
Agile Delivery
AI-augmented workflows
Visual & Branding
Motion & Animation

Tools

Figma
Figma Make
Adobe XD
Miro
Jira
Firebase
Typeform
Slack
After Effects
Illustrator
Canva
Framer
Claude
VS Code
GitHub

Made by Ivy Feng © 2026

Made by Ivy Feng © 2026