Beta

SMart lightingControl

Through the LIFX app, users can customise their lighting experience, controlling power, brightness and colour, room grouping, advanced features, and ecosystem integrations.

Client

LIFX is a global smart lighting company known for its app-controlled lighting products.

Design Team

Solo UX/UI Designer (me): End-to-End Product Design

My Contribution

User Research, Research Synthesis, User Persona, IA mapping, Design Iterations, Interactive Prototype, Usability Testing

Timeline

2 months

Context

Where the friction began

The LIFX app's lighting control originally lived on a single screen (A), for both single-zone and multi-zone products. As the business expanded its multi-zone product line and introduced more advanced lighting capabilities such as colour blending and zone-level control, a more advanced, feature-rich control screen (B) replaced the legacy version in a subsequent release.

After the rollout, a subset of users expressed frustration and usability issues. After joining the team as the UX designer, I started digging into the feedback to understand what was really driving their concerns.
  1. Legacy control

B. Advanced control

Discover

Starting with the right questions

Alongside reviewing user comments and Firebase analytics, I conducted two surveys combining open-ended & closed-ended questions: one for users who reverted back to the legacy control (Survey A) and another for users of the advanced control (Survey B), aiming to understand the specific factors driving their experiences.
Survey A - 214 participants
Survey B - 341 participants
Key Insights

What the Data Told Us

#2
49.6% of new screen users were dissatisfied

Main pain points: brightness slider (88%), white wheel (57%), precise selection (38%), and interface complexity (35%).

#3
Reverters were power users, not casual ones

Users who switched back to the legacy screen averaged 9 devices (SD= 7.15), the opposite of what was expected.

#1
Core interactions dominate

Brightness, power, and white temperature account for the vast majority of daily use, regardless of product type or user segment. Visualised usage proportions based on survey data:

What users were frustrated by
Brightness Control
  • Slider too small, off-centre

  • Lacks precision; hard to make fine adjustments (e.g., 1–3% brightness)

  • Slider jumps / is overly sensitive, making gradual changes frustrating

  • Lacks haptic feedback or visual cues for precise control.

White/Colour Selection
  • Wheels overly precise for daily use

  • Difficult to select desired kelvin (e.g., 2500K)

  • The circular white wheel is less intuitive than a linear warm-to-cool slider

  • Lack of quick access to commonly used colours/temperatures

Interaction & Layout
  • Layout feels cluttered, overwhelming, and less tactile

  • Core daily tasks (brightness, white selection, power) are given lower priority than the advanced functions

  • Small touch areas make controls harder to use

Segmenting the user base
White-only Users

Brightness & white temperature

  • Frequent daily adjustments

  • Needs speed and precision

  • Clean interface with essential functions only

  • Rarely explores advanced features

Palette Users

Saved presets & scenes

  • Relies on saved favourites and presets

  • Occasionally tweaks & saves

  • Changes scenes based on activity or mood

  • Structured over freeform

Advanced colour Users

Atmospheric & aesthetic

  • Need granular colour adjustments (e.g. saturation)

  • Prefers manual over presets

  • Occasional zone-level adjustments

  • Confident with advanced tools

Strategy

Design principles

With these insights, my role as the designer is to find a solution that retains key user preferences while still supporting more advanced features aligned with business growth objectives.

Separate day-to-day tasks from advanced features

Provide a dynamic layout supporting white-only, palette, and colour users

Increase touch target sizes and centre core controls for accessibility

Preserve the dialling segments and scroller to retain user muscle memory

Restructure

Control hierarchy

The most-used controls are always one thumb away. Everything else waits until users need it.
Always visible: Covers ~80% of daily interactions
Power
White Wheel
Brightness
1 tap to reveal: On-demand access
Colour Wheel
Palette
Advanced wheel
Zones
Themes
Effects
2 taps to reveal: Low-frequency, power-user features
Gradient
Blend
Radial
Picker Combination
Ideation

Design Iteration

1) Shaping the wheel
The legacy scroller had strong user attachment, so it stayed. The new wheel was designed around it, borrowing the circular language of the brand logo to deliver a more intuitive colour selection experience that still felt familiar.

Legacy wheel

+

Brand logo

=

Final solution

2) Layering the controls
The focus was on simplifying the control layout by moving advanced controls to a secondary tier, refining the placement of core features, and improving visual balance.
Outcome

The final design

Switchable layout

Supports Wheel, Palette, and Multi-colour users through separate layouts tailored to their needs, accessible via a switchable tab

Ergonomic brightness scroller

A centred grey scroller provides granular control matching daily behaviour. Haptic feedback at key thresholds.

Dial or tap to select

Preserves legacy dial-based interaction — rotate to browse, tap to select. Familiar muscle memory retained.

Colour selection

(wheel)

Label-free tab bar

Replaced text labels (White, Colour, Themes, Effects) with intuitive icons to reduce visual clutter & localisation challenges

Dialling segments

The white wheel retains legacy dialling segments to support the most common use case, with defined presets and familiar dial behaviour that allows gradual adjustments without requiring precise finger movements. Its linear form reflects the warm-to-cool transition.

Unified geometry

The white segment wheel is refined to align with the 'Colour' wheel layout, ensuring visual consistency.

White selection

(wheel)

Centred layout

A centred layout creates visual balance and strengthen clarity.

Brightness control shortcut for Palette & Multi-colour users

As palette presets include predefined brightness values, the need for precise brightness control is reduced for Palette users.

Colour selection

(palette)

White selection

(palette)

Advanced settings

Colour blending mode and picker combination settings are tucked into a tertiary panel, as they are low-frequency actions.

Colour selection

(Multi-colour)

White selection

(Multi-white)

Zone selector

The zone selector remains visible alongside the layout selection tab,. Users can access the panel to select zones of the lighting product and assign different colours.

Colour selection

(wheel)

Testing

Usability Testing

The final design was tested with 6 participants, 3 LIFX beginners and 3 long-time users with multi-zone setups, across 3 core tasks tied to the most common daily interactions surfaced in the survey research.
Task 1: Adjust brightness to 12%
100% success, avg. 4.2s. All participants reached the target without overshooting. The scroller and haptic feedback drew consistent positive comments, though 2 participants briefly tapped the slider before scrolling, suggesting the tap affordance could be reinforced visually.
Task 2: Apply a colour from the palette
100% success, avg. 7.1s. Beginners hesitated on first attempt before locating the palette tab, then moved confidently afterwards. The icon only tab bar was understood quickly once tapped, but 1 participant suggested a brief first use tooltip to support discoverability.
Task 3: Create a gradient from yellow to blue on the colour wheel
83% success, avg. 12.4s. Experienced users completed the task smoothly. 1 novice needed light guidance on selecting direction. Wheel sensitivity caused some overshooting for novices, surfaced as a tuning issue rather than a layout one.
What changed after testing
Two refinements came directly out of these sessions. Wheel sensitivity was reduced slightly to lower overshooting without sacrificing responsiveness, and a subtle visual cue was added to the icon tab bar to support first-time discovery. The updated design has moved into development, with rollout planned for a future release.
"The wheel rotation reminds me of the old one. I knew what to do straight away."
Kav
"I can get to the right lighting setting without thinking too much."
Yasmine
"The scroll feels precise. I can land exactly on the value I want."
Yu
"The layout feels simpler, and honestly, more aesthetic too."
Mark
User avatar
The Creator1 min ago
The biggest takeaway from this project was restraint. Users weren't asking for a new app. They were asking for the one they relied on every day to work better. My role was to listen closely enough to know which parts to change and which to leave alone. That judgment had a principle underneath it: the tradeoff between flexibility and usability. Every feature added to the controls also added a decision for the user to make. Part of the work was deciding which controls earned their complexity and which quietly cost more than they gave.

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